Ragnarok Game - Builds - Assassin Cross
I'm tired of seeing SB builds, SD builds. Heck, here's a hybrid guide!
For those planning to make an SB sinX, Here's my Build. This is still experimental and i'm still waiting for mine to reach Base 99/Job 70. So all here is still theoretical. Feel free to tweak it to suit your taste. (But don't make one the same as below. I still don't know what this build can do. Atleast not until mine reaches max level.)
Included a damage simulation with Orc Lord and Emperium using the weapons indicated and the build explanation below.
Damage Simulation with Orc Lord DD mode
Minimum Damage 3993(190)
Average Damage 4710(213.5)
Maximum Damage 5498(237)
Damage Per Second 9556.85
Minimum Number of Hits 47
Average Number of Hits 54
Maximum Number of Hits 64
Damage Simulation with Orc Lord SB mode
Minimum Damage 12665
Average Damage 14208
Maximum Damage 15743
Damage Per Second 7104
Minimum Number of Hits 25
Average Number of Hits 28
Maximum Number of Hits 32
Average Battle Durration 56s
Damage Simulation with Orc Lord SD mode (Using the same weapon for DD, assuming there's no time to equip +10 3 hardworking Saber on right hand)
Minimum Damage 9207(6900+2307)
Average Damage 10719(8150+2569)
Maximum Damage 12331(9500+2831)
Damage Per Second 3533.74
Minimum Number of Hits 32
Average Number of Hits 37
Maximum Number of Hits 43
Average Battle Durration 112.23s
Damage Simulation with Emperium (Dual Wielding Ice pick/+10 2 racial/size cards + Cursed water)
Minimum Damage 3766(162)
Average Damage 4161(172.5)
Maximum Damage 4614(183)
Damage Per Second 8421.74
Minimum Number of Hits 10
Average Number of Hits 11
Maximum Number of Hits 12
Average Battle Durration 8.37s
Damage Simulation with Orc Lord, GT mode
Minimum Damage 2585
Average Damage 3109
Maximum Damage 3627
Damage Per Second 5757.41
Minimum Number of Hits 109
Average Number of Hits 127
Maximum Number of Hits 153
Average Battle Durration 68.58s
Build:
Str 95 + 25 = 120
Int 30 + 10 = 40
Agi 55 + 15 = 70
Dex 58 + 22 = 80
Vit 47 + 3 = 50
Luk 2 + 8 = 10
All stats boosted with Blessing
ASPD when dual wielding: 161.9 with awakes
ASPD when katar: 172.8
HP 13226
SP 765
Accesories:
2 GoMs
Weapons DD mode - +10 2 racial damascus, Ice pick
Weapons SB Mode - +9 Infiltrator
Key Skills:
KM 10
AdKM 5
SD 10
Right Mastery 5
Left Mastery 0 (Not worth getting, IMO)
EDP 5
GT 5
Build explanation:
Vit is kept to lowest i can tolerate to avoid 1 Shot Acid Bomb
Luk is raised to 2 for perfect dodge bonus, making the final stat point 0
Dex is kept to mid, waiting for Noghaltz' Sonic Acceleration quest skill
Left Hand Mastery is kept to 0 and replaced by GT. Damage difference between level 5 LH Mastery and level 0 LH Mastery is 400+ with EDP, meaning 100 w/o EDP.
Another Reason:
Maximum no. of hit against Orc Lord with Level 5 LH Mastery is 61 Hits
Maximum no. of hit against Orc Lord with Level 0 LH Mastery is 64 Hits
A 3-Hit difference. O.o
Damage Analysis:
Damage is high, but Pure builds will definately have higher. Good thing about this build is all offensive skills do quite fair damage, All have good DPM. Meaning with proper handling, you can outdone a pure sinX build on combat.
I did a damage test on PvP with EDP-SB using +4 Infiltrator. At lvl 78 SB reaches 1.6k per hit, 4000-5000 SD using Infiltrator. Haven't tried going DD though. That's STILL without the proposed accesories and weapons.
Potential Damage can still be higher. I didn't include stat increasing headgears. Because this is a hybrid build. You can't stick to one headgear.
Blessing is the only damage increasing support skill included. Meaning you can still have higher damage with other support skills such as Impositio Manus from Priests/HPs , Endow Elements from Sages/Scholars, Provoke from the Knight class and other support skills.
Additional damage can be attained from Sonic Acceleration.
P.S.
Again, this are all still theoretical
Legal Crap
Credits to Doddlercon calculator and my damage test dummies
Feel free to distribute it. Just don't forget to include this link or i'll screw your ass
-Stealth